Specifically the other Paper Marios. And no its not because Bowser is the villain, thats just a bonus.
No the real reason is because I don't like how seriously the latter games took themselves. To me Mario is a series that can have moments of seriousness but should ultimately be played for humour and a lighthearted feeling of adventure. Which is something I feel the first Paper Mario and the Mario and Luigi series capture quite nicely. The latter ones I feel get too melodramatic with things like evil demons or prophecies that result in the end of everything as we know it. Super Paper Mario in particular becomes way too cliched in its premise of villains who become evil because of lost loved ones or evil jesters with god complexes.
Simple and lighthearted is the best way to go with Mario in my opinion and frankly I never want to see another story like Super Paper Mario ever again.
Post by solidfalcon3 on Jun 8, 2014 9:12:01 GMT -5
This is true, Mario can have moments of seriousness but ultimately it's supposed to be fun and lighthearted, Mario & Luigi got it right.
In fact the lightheartedness help when a scary moment come because you don't expect it, Kirby kind of do this with a cute universe and funny scenes, and then you fight a giant eyeball that bleed or a former kind ruler which went mad.
Imo, it's the luigi's games like Luigi's mansion which should have the darker storylines, even Miyamoto agree with that (IIRC, he say in an interview that Mario should remain lighthearted while Luigi's games being more atmospheric and overal more scary should be the one to have this kind of story)
Post by solidfalcon3 on Jun 8, 2014 10:51:22 GMT -5
Well first, i don't consider Luigi's games to be an aspect of Mario really because it go against his developpement, Luigi's whole story is to become different from his brother, from Mario clone to an unique character with his own personality, so he shouldn't be constrained by Mario standards. This is my oppinion through.
In fact look at miyamoto's view about this:
"On the other hand, I do think that the world of Luigi's Mansion and sort of the kind of "scary feel" to the mansions and whatnot is something that has a big contrast to the Mario games, which obviously are very bright and more action-focused. So having that nice story that wraps around the Luigi games is something that perhaps lingers with people a little bit longer and when they think back and remember it, they think 'Oh, I want to experience that again." www.gonintendo.com/s/197515-miyamoto-grateful-for-luigi-s-mansion-fans-working-with-next-level-games
Personaly i agree with what he say here, Mario's world and Luigi's world are contrasting, so Mario game should stay lighthearted and bright with no story or at least a funny one while Luigi's mansion should have a darker tone and more "scary feel" with a nice story. Dark moon and the first did it right and i hope they will continue this way.
But when i say Luigi's games should get the darker storylines, i mean the TTYD and SPM's stuffs would work better in a Luigi's setting than a Mario one, since it's already supposed to be in a darker tone and Luigi is a cowardly hero who is basically put in a setting where he has to fight all the things he fear, King boo was played for seriousness and it worked for the setting, if he was done in a RPG, the impact would have been different.
I'd see how you feel that way but I must again disagree, Dark Moon wasn't great because it was ''dark'' it was great because despite its gloomy asthetics everything was full of energy and personality. Its a very lighthearted take on the haunted house type of games/stories.
Post by solidfalcon3 on Jun 8, 2014 11:43:37 GMT -5
It's ok to disagree, personaly i like when Mario can go darker and more complex but i accept that some peoples don't feel the same way, like how Alphadream say, the good thing is to find a good balance
Luigi's mansion may be a lighthearted take on the survival horror genre but it's still a survival horror, so the setting is naturaly darker than say, a mario action platformer.
But like you said, the games are full energy and personality all wraped in lighthearted survival horror which is why the story ideas of TTYD and SPM would work better on it.
Mimi for instance is based on the exorsist, well her character would work perfectly for a lighthearted survival horror like Luigi's mansion, since she would chase you in spider form accross the mansion and you must find way to hurt her with the poltergust 5000.
In fact i'm sometime joking Antasma would work better in Luigi's mansion since he is bascially a ghostly dracula, in Luigi's mansion his story would be a lighthearted take on Bram stoker's Dracula (Egadd send you to a mysterious mansion in which you are greeted by a strange human being but as you inspect the stuffs, you discover his true nature and Antasma go back to his ghostly form which you must then fight in a boss battle)
Super Paper Mario was hilarious and extremely lighthearted. You played a gameshow with a person you found in a toilet for goodness sake. Then Fort Francis and his nonsense, and Flint Cragley and Squirps. The Underwhere, come on, how can that be taken seriously? They are lighthearted games, all of them.
Final Fantasy 9 was a game with darker themes that was actually sad. Super Paper Mario is more like Final Fantasy 5. Lighthearted, joking, but with some serious moments. I like the mix.