Pokemon kills me with the ghost Pokemon descriptions. Like Drifloon's data saying that it looks like a balloon to entice kids to grab it and then floats away with them.
Luigi's Mansion also had the portrait ghosts descriptions that were pretty dark.
Partners in Time shocked me with how scary it could be. Especially inside Yoob if you think about what is going on in there with transforming victims into eggs that mutate them further, or Toadwood Forest with its VIM draining trees and toads hanging from them.
I got grossed out by that part. He looked like he was in such pain and Mario and Luigi were using the drill so that made me think of a dentist or something. Then he basically craps you out too as you fall out of his butt. Yoob's face during that is equally terrifying.
The intro locations of the first two Metroid Primes were quite eerie as well. I remember how startled I was when I opened the door to be greeted by a dead, hanging Federation trooper and that haunting sound effect.
Also remind me to not go to the G.F.S. Valhalla in the middle of the night next time... on my first Corruption playthrough I did...
Metroid may be aimed for an older audience, but I was not expecting any of this creepy stuff!
Yes! I was certain that it would pop out in NOC as well. I was watching every little shadow. Then when you hear Nightmare flying around earlier before fighting it, or when you find the remains of Ridley or Serris for the first time. Fusion is up there with Prime 2 as the scariest games.
Finding the Dark Tallon Metroids eating bodies was pretty scary, and readings the various logs from fallen Luminoth warriors who were in the middle of possession. Yikes! The game was disturbing. Maybe that is a better word.
True. Some scans are really disturbing in the whole series...
One thing that made Fusion LESS scary though, is that you're not exactly killing living, innocent natives like you do usually. You're killing X mimics, which makes it a lot less disturbing. You do kill the Omega Metroid though, but screw them nobody cares.