King Boo: "You think you defeated me, huh. Hahahaha! You are so wrong. Both so wrong. I will come and take my revenge. And then everything will be mine. And you? Just a painting for my collection hahaha"
Story
It was going to be a special day. E. Gadd was going to show his newest invention, the upgraded Poltergust. This invention would revolutionize ghost hunting and render ghosts powerless. However, at the time of its presentation, E. Gadd was nowhere to be seen. Luigi, E. Gadd's trusted ghost hunting apprentice, became very worried. He was almost as worried as Toadsworth when Princess Peach goes missing! Luigi investigates and find outs that E. Gadd has been kidnapped, by no other than King Boo! All hope seems lost, as Luigi has no clues to go on. As all hope seemed lost and desperation set in, a wisp of light appeared before Luigi. The ghostly wisp introduced himself as Whispy, a Will-o-Wisp with information on the disappearance of E. Gadd. Whispy informs Luigi of a dark, shadowy region that contains high levels of ghostly activity and that almost everybody in that region has a vendetta against E. Gadd, and especially his newest invention. King Boo rules this region now. Luigi decides to set off for the new region with Whispy as his trusty helper. However, not everything may be as it seems...
Characters
E. Gadd: Famed ghost hunter and inventor for the Mushroom Kingdom. E. Gadd was going to introduce his newest invention, but was suddenly kidnapped! Will he ever be seen again?
King Boo: The Lord of Shadow and Master of all that goes bump in the night! Kind Boo is responsible for kidnapping E. Gadd and setting the stage for the entire story. King Boo now rules a dark, shadowy region and he seems to have the support of most of the ghost community.
Luigi: E. Gadd's trusted ghost hunting apprentice! Still somewhat scared of his own shadow, but his bravery shines most in desperate situations. Luigi is personally hurt by the kidnapping of his mentor and is willing to brave the darkness in order to rescue him!
Whispy: A ghostly Will-O-Wisp who seems to know a great deal about King Boo and the dark region that King Boo now rules. He allies himself with Luigi, despite Luigi being a ghost hunter.
Sneer: A ghostly moth who is a bit crazy, and always smiling. This moth's body remains humanoid in nature. Sneer has a speech pattern and often speaks in a slightly immature fashion, often eluding to games. This is made even more disturbing because of his constant smile. Sneer loves light and has a deep obsession with it, which is rare for a creature from Shadow Land. However, his obsession can never be satisfied because of his inability to approach light. If light shines on him, he will experience great pain and enough exposure could result his his death. Sneer is somewhat alienated because of these unique traits, so he spends his time alone and has become quite twisted and tragic. "We have fun together. Yes, FUN! We will play and play and play until we get bored . Or should we say UNTIL I GET BORED. Whats that? Cant heear you. Tsesesesessse "~ Sneer
Pino: This ghostly girl is very friendly. She owns Polterpup Ranch and is always willing to help Luigi by giving hints about Shadow Land and its various dangerous locales. She can also allow Luigi to use her Polterpups to help find areas or treasures if Luigi gets lost. Her Ranch is the main area for sidequests and optional games.
False King Boo: This young boo like to pretend he is the true King Boo. He actually believes that he is the ruler. However, this boo has a purple tongue with yellow spots and a fake ruby on his crown, sold to him by the frauds in Dupli Downs. Despite this, his delusions persist, and Luigi feels sorry for him. This character is extremely upbeat and always trying to prove himself. He refers to himself as King Boo, but Luigi calls him Prince Boo.
Sapping Sage - The one person who knows how to reverse the effects of the Sapping Spring. The trick is use the yellow water form the Enchanted Forest and mix in with pure Water Elemental spirits.
Petey Piranha - King Boo's buddy. This giant likes to roam around the Enchanted Forest and acts as one of Luigi's main enemies. King Boo gives Petey a high-ranking position in his army, and grants Petey free range over one area. Petey, loving filth, choose to rule the Polluted Playground. He has the ability to control polluted water elemental spirits.
Rezel - A travelling merchant/illusionist. Some of the items which she sell are useful and even rare, while others are just trickery and frauds. She is first encountered at Dupli Downs and then she follows Luigi and appears in various different locations, selling items.
Crow of Moor- a Crow who flies at woods (and other places). He may help Luigi giving hints...or not. He is first seen at enchanted forest but can also be seen at Moonlight Meadow, Luna Lake, Murky Marshland and near Dunkelaugen Manor. It is later revealed that he is actually (a Smb version of) the crow monster/demon/yokai Yagaterasu. He can be fought optionally in his true form after beating the game.
Cameos:
Special section for returning characters who make a minor role in this game. Petey and the manor bossess are excluded, as they are on the character (for Petey) and boss pages
Vivian- a friendly shadow being who resides in one of the few peaceful areas. She gives hints and teaches Scarlette a special attack.
Bow- a ghostly maiden and leader of a boo house who resides in one of the peaceful areas. She may give you special items...if you want to pay a price for them.
Doopliss- This shapeshifting duplinghost makes a cameo at Dupli Downs. He is found in a strange house...or is it just a lookalike. You decide
Madame Claravoya- The ghostly fortuneteller. After you have finished the Dunkelaugen Manor she appears and explains a bit more about the manors story
Bosses
Sorrow Entity - An entity made from a Sorrow Shroom. This entity will fight back by using various status effects and water elemental attack.
Anger Entity - Luigi's rage over King Boo kidnapping E. Gadd gives birth to this entity. This entity will attack with powerful slams and fire elemental attacks that can burn.
Despair Entity - The strongest emotion enemy. All who encounter it never recover from the despair. This entity uses ice elemental attacks and drains the health from party members. This entity can also cast Despair which will lower the defense and attack of a party member.
Petey Piranha - Boss of the Enchanted Forest and Polluted Playground. Petey can harness the power of polluted water elemental spirits to control and pollute water, producing acidic attacks, such as acid rain. A deadly opponent.
Lunar Luminary - A beast that resembles an ogre. This beast has large claws and walks on four legs like a werewolf. The spikes protruding from its back are used as lightning rods to absorb the Lightning Elemental Ghosts near the Luna Lake. This beast has managed to place all the residents of the village near the lake in a trance. As the battle rages on, this beast becomes more fierce, as if entering a berserk state because of the moon. Its roar and bellows can make all partners enter fear status. This beat becomes vulnerable when absorbing the elemental ghosts in order to charge its lightning. Water is useless against it, but fire will cause damage.
Mr. Slime - The Swamp Ghost known as Mr. Slime is an entity that consumes all. This ghost never moves, but has become a swamp mass known as Murky Marsh. The area is actually his body. All who travel to this area become lost and eventually consumed, thus expanding Mr. Slime's body. Luigi must travel inside this "body" in order to confront Mr. Slime's core. Mr. Slime is a master of confusion and poison, but can also create illusions with his marshy flesh. He loves to consume all Elemental Spirits, making him immune to all elemental attacks. He will absorb any such attack to restore HP.
Pitch Black Panther - A black panther with wings. He can fly using his dark wings and seems to be a messenger for King Boo. He stalks Luigi from the shadows and reports on Luigi's progress to King Boo. Luigi often sees a moving shadow out of the corner of his eye, but figures it his imagination. This creature's eyes glow red while he stalks his prey from the shadows, and he blends in with the darkness. He likes dark areas. He finally confronts Luigi as Luigi is about to enter the final area to fight King Boo. Pitch Black Panther uses his spiked tail to battle and is extremely fast. He is revealed to be King Boo's pet and loyal servant.
Master Ghost Hunter E. Gadd (Possessed)- King Boo has possessed again and turned him against his pupil, Luigi. Possessed E. Gadd wield a dark version of the Poltergust and can use a shady Gadd Light to send Luigi into a void of darkness. The Dark Poltergust can create monstrous version of all the ghosts it has ever consumes, including Ghasly Greenies and a Boo Legion.
Mario Clone - King Boo's most evil illusion yet. This perfect clone of Mario is one of the final battles for Luigi. Luigi must fight this battle alone and although this clone looks like Mario, his personality is quite sinister. Mario can use Dark Hammer, Shadow Jump, and Shadow Fire Flowers to attack.
Cascade - A dark scorpion who rules the Spooky Sands. She is very territorial and does not like intruders. She can attack Luigi with her tail, inflicting very strong poison. She can also use a tail swipe that will hit all party members for medium damage. Her signature move is a ground pound that stuns all party members for two turns and causes high damage.
Elh- an elemental boss of water. This creature is able to dissapear into the ground only to strangle its enemies. it is also able to cause a strong tidal wave attack. It is considerd of water elemental spirits
Fifi (optional)- A friend of Pinos. This strawberry obsessed mime girl is extrenic and energetic. In battle she uses her gigantic scarf hand and is able to cause dizzy and confusion statuses. Her attacks are mainly lighting and wind elemental She is weak for fire attacks. She is challenge but compared to the other two bonus bosses she is rather easy. If you win her she will give you a special item which will protect your party (it's protection strawberry). It can only be used once but it will protect your party for the whole battle ,reducing the taken damage. The strawberry is recommended to use either against the late game bosses or the optional boss.
Enity of Memories (optional) - Much like Shadoo, this boss can transform into various shadow version of different villains form Luigi's past.
Clockwork Soldiers (optional) - Guardians of Dunkelaugen Manor. They guard the front entrance and must be defeated in order to enter. They come in three colors: Red,Blue, and Green. Red is a powerful attacker with high defense and HP. He loves to use Fire Elemental Ghosts and can inflict the burn status. Blue has high magic and magic defense. He loves to use Water Elemental Ghosts and casts powerful spells. Green has the lowest stats of them all, but can create shields and use healing magic on his allies.
Bogmire (optional) - This living shadow has returned from Luigi's Mansion. He now seeks to break Luigi's spirit by feeding off of Luigi's sadness from the illusions in Dunkelaugen Manor. Bogmire is able to split himself into clones, hiding his true self. Luigi's sadness powers his stat boosts. Bogmire's ultimate desire is to pull Luigi into his shadow form, making an eternally sad, yet powerful shadow soldier.
Vincent Van Gore (optional) - The famous ghost painter returns. Van Gore is found in Dunklelaugen Manor as he continues his ghostly art. King Boo has even recognized him as a powerful ally and has granted him a ghostly version of Bowser Jr.'s paintbrush. Using this, Van Gore can create his greatest creations yet. He can combine ghosts to attack Luigi, and can change the very landscape of his Horror Studio in the manor to fit the battle any time he wants. Van Gore can also use his various paints to restore his energy and recover HP. Van Gore can use a special paint to slash Luigi's allies, turning them against him.
Melody Pianissima (optional) - Known as one of the most beautiful ghosts, Melody returns in Dunklelaugen Manor. She appears in her own wing of the mansion, with each room representing a different classic song from previous RPG battles and classic themes from Luigi's past. Each room also represents a unique instrument. Luigi will battle her multiple times, once in each room. She has one of the highest HP stats because of all of the battles and must be worn down. She can attack using flutes, which cause status ailments. She can use her classic piano to send sheets of music to attack all party members.
Antasma (optional) - An old foe from Luigi's past. This nightmarish bat king is able to inflict two special status aliments: sleep and nightmare. He also is able to launch dangerous energy balls, which cause high damage. The hardest boss in the game and only can be fought after beating the main story
Partners
Sir Charles: A knight in dark, ghostly armor. He loves to talk about his brave acts and battle accomplishments...except he has never actually been to battle or performed a brave act in his afterlife because he remains a huge coward. He want to best Luigi in battle in order to become hero of Shadow Land. He will join Luigi after his defeat in order to learn about bravery from Luigi, who he views as a very brave individual.
Ninjasper - A Ninji from Shadow Silo. He is held in the prison because he wants to leave the forest and share his secret martial arts. Luigi saves him and he pledges to help Luigi.
Penny: A ghost Pidget who is very cute and full of energy. She is always ready to help, but can be stubborn. Once she gets an idea into her head, she never gives up until she gets what she wants. She wants to find her parents, but has no idea that she is a ghost while they still live. Luigi will help her discover the truth!
Toxicity - A purple Bob-omb developed by King Boo to destroy Luigi. She was deemed a failure by King Boo and discarded. Luigi finds her in the Polluted Playground in a pile of trash. Luigi is the first person to show her kindness and so she joins his party. She is a master of explosions and poison, stemming from her chemical weapon status.
Shie - A tiny ghost in a bed sheet. She is very shy and very afraid of making mistakes. She likes to hide under her sheet even though she is a real ghost. Shie likes to be alone and fears meeting others because she is afraid that others will not accept her for who she is and has anxiety over making mistakes causing other to become angry with her. Luigi is very accepting of her and meets her in Dupli Downs, where he mistakes her for a Duplighost. He saves her from the cult located there and wants her to join him. She is worried at first, but wants to be part of Luigi's group. She can also use some status affecting magic. Her main ability is to become invisible for protection. She is a master at this because of her shyness.
Scarlette - A mysterious woman cloaked in mage robes. Her eyes show brightly and a scar can be seen over one eye. She is a scholar with high intelligence and knowledge of the Dark Land. Her Tattle ability is much more in depth than any others. She is a skilled magic with control over every element. She deems Luigi a true hero worthy of her powers after her scales her Cloudy Clock Tower, which served as her laboratory and library.
Party Abilities
Luigi
Poltergust Pound - Luigi sucks up an enemy using his Poltergust and launches them. Cause medium damage to normal enemies and high damage to ghosts.
Strobe Light - Luigi uses his flashlight to inflict Stun status on weaker enemies.
Super Jump - Luigi powers up for a turn and then uses a high jump on an enemy for high damage.
False Bravery - Boosts Luigi's stats for three turns, but then decreases them for three turns.
Sir Charles
Supernatural Slash - Hits all enemies for medium damage.
True Knight - Stands in front of an ally and takes damage in their place.
Rampart - Places a shield on the group, blocking all status ailments for one turn.
Skull Inferno - Burns one enemy for major damage and inflicts burn status.
Ninjasper
Shadow Shuriken - Launches a dark shuriken at a single enemy causing medium damage, but has a high critical high ratio.
Evasion Plus - Increases the evasion of an ally, but decrease Ninjasper's evasion.
Dizzy Dance - Causes enemies to become dizzy without fail, but may also make allies dizzy.
Shadow Sword - Causes high damage on a single target. Does more damage to bosses, but makes Ninjasper tired the next turn.
Penny
Super Peck - Causes medium damage to a single enemy 3-5 times in a row.
Parent's Protection - Penny thinks of her parents and boosts a random stat.
Gust of Wind Dance - Penny create a huge gust of cold wind to hit multiple targets for medium damage. This may leave the enemies, stunned, dizzy, or frozen.
Torpedo Peck - Penny launches herself at a single enemy for high damage, but may become dizzy.
Toxicity
Toxic Explosion - A huge explosion of poison that strikes all enemies for medium damage and minor poison status.
Friendship - Toxicity drains 20 HP to give to an ally.
Rapid Decay - A poison attack that hits a single enemy for high damage and saps remaining HP at a quick pace. This attack may backfire and leave an ally poisoned.
Ticking Time Bomb - Toxicity powers up and braces for an attack. If an enemy hits her she explodes causing high damage to the enemy and leaving them badly poisoned.
Shie
Healing Breeze - Heals all allies for 10 HP and cure status ailments.
Status Slots - Picks a random status to inflict on every enemy in battle.
Bed Sheet Slam - Slams into an enemy for medium damage and inflicts stun.
Invisible Barrier - Prevents status ailments for 2 turns.
Ghostly Moonlight - A beam of light hits a single enemy for high damage and leaves a burn status.
Scarlette
Fire Storm - A raging inferno engulfs all enemies for high damage and a long lasting burn status.
Snow Warning - A chilling Blizzard hits all enemies for high and long lasting Freeze status
Lightning Rod - A single thunder bolt that eliminates an enemy from battle. Cause high damage to a boss and stun status.
Tsunami - Hits all enemies with a powerful wave of water causing high damage and long lasting dizzy status
Meteor Shower - Causes a barrage of meteors to fall on all enemies for high damage and leaves long lasting dizzy, burn, or stun status
Tattle - Scarlette reads the minds of enemies, picking up on all of their information and weaknesses. Locations
Shadow Land - The area of the Mushroom Kingdom that King Boo rules. This area is home to many ghost species and all forms of boo. This region is split into numerous diverse landscapes, all with their own mysteries and horrors.
Misery Mountain - This spooky mountain casts an ominous shadow over the whole region. Snow is common and this habitat makes boos even harder to see! Many old cabins can be found here, but nobody has actually lived on the mountains for decades.
Melancholy Mine - King Boo's mine shaft. This area was recently excavated at the base of Misery Mountain. King Boo uses the pale rocks found in this mine to somehow convert their properties into Sadness Shrooms. These special mushrooms provoke sadness in all who taste it. These overwhelming feelings of sadness can lead to the creation of poltergeists and various shadow beings.
Polterpup Ranch - This area is a vast farmland that raises Polterpups! Owned by Pino, this area is a safe haven for travelers in Shadow Land. This is a very safe area where Luigi can relax and learn about the realm as well as take part in various game and sidequests.
Moonlight Meadow - This meadow is the only source of constant light in the realm. This is the brightest area in Shadow Land and the moon provides light for the whole meadow. Many ghostly butterflies gather here and can be caught in a lantern. They can be used to light the darker areas of the region. The plants in this meadow are said to make humans sleepy.
Enchanted Forest - A dark forest said to be home to mysterious sprites. The wind here whistles through the trees and distorts one's hearing. Strange shadows can be seen following travelers. This forest has a spring with a strange yellow color located in the middle. The source is unknown, but Petey Piranha and his polluted water elemental spirits are the prime suspects. This forest is home to numerous elemental spirits, especially fire elemental spirits, who help light the way.
Shadow Silo - A facility hidden in the Enchanted Forest. Home to the Ninji clan. The Ninji ruler lives here and instructs and trains all of the Ninji. This area has many false floors and walls covered in shadows. Only a Gadd Light will help illuminate the false areas. A prison is located on the bottom floor.
Dupli Downs - A town located in a deep valley. Duplighosts populate this area and often trick travelers and steal the identity of whoever passes by. The houses here all look like dim lanterns. The streets are dark, and alleys are filled with suspicious characters, including a Boo who think is is King Boo. This town has a dark underground where a secret cult of Duplighosts gather around a dark lantern light that they seem to worship. Something sinister seems to be behind this. -
Sapping Spring - This spring is located north of Dupli Downs. The water from this spring actually saps a person's vitality and makes them age rapidly. A cure for this exists somewhere, but few know of it. Luigi better be careful, or he may end up as old as E. Gadd!
Polluted Playground - Petey's own domain of filth granted to him by King Boo himself! This twisted mockery of a playground is heavily polluted, forcing Luigi to wield his Poltergust and water elemental spirits to clean the area. The playground features the Sludge Slide, Moldy Merry-Go-Round, House of Filth, and other such toxic dangers.
Luna Lake - A lake surrounded by a quaint village. The village seems very peaceful, and the resident seem to be in a trance. The residents only seem to show emotion when their annual Festival of the Full Moon is near. The people here worship the moon and a "God" and they love the moon's reflection in the lake. Luigi shows up just as they are preparing for their festival on the night of the full moon. Lightning Elemental ghosts gather here as the festival draws near, lighting up the sky. The "God" is revealed to be the Lunar Luminary, a beast that resembles an ogre.
Murky Marsh - A marshland ruled by Mr. Slime. This area is flooded in many areas and the ground is soft. No creatures can live here because of the horrible conditions. This marsh is later revealed to be Mr. Slime's body, as he has consumed so much that his body now forms this entire region. Luigi must traverse his body and find his core. The marsh remains even after Mr. Slime's defeat.
Cloudy Clock Tower - A lone tower surrounded by mysterious clouds. Luigi investigates this tower to find the source of the clouds. The tower is extremely high and function like a reverse Pit of 100 Trials. Instead of going down, Luigi must travel to the 100th floor at the top. There he finds a mysterious scholar named Scarlette, who has a scar of one eye. She decides Luigi is worthy of her magic, which created the clouds around the tower. This location is optional, but Scarlette's magic and tattle abilities are extremely useful.
Spooky Sands - A large desert in the dead of night. No sunlight has ever reached this region, but the glow of the moon constantly shimmers overhead. The desert is extremely cold and the sand is black. Quicksand and ghostly apparitions can be seen throughout the area. The ghosts belong to fallen travelers who never made it out. One of these ghosts offers to guide Luigi through the desert once the Shadow Sandstorm hits, an event that causing darkness to cover the area and make the sand swirl around. Little does Luigi know that a deadly creature also calls this dangerous place home.
Hidden gates (optional) - An ancient ruins telling history of the Shadowland where you only get if you find the key to open the gate. Various mummy like creatures roam it. Here is it possible to fight against Enity of Memories, an ancient shadow creature with power of manifesting different threats the person has faced. Upon defeating Enity of Memories it is revealed that EoM was created to test the persons who pass the gate . A special item is also recieved upon defeating it
Dunkelaugen Manor (optional)- A mysterious manor near Enchanted forest. During King Boos reign, this manor is surrounded by a deep and mysterious mist, but once he is defeated it is clear to navigate the area. Inside the manor, various will-o-wisps roam free, haunting the manor grounds. The main enemies you fight here are reaper-like beings and very strong poltergeists. The manor has portraits of various characters including Magolor from Kirby series. Luigi feels something familiar about the manor, for unknown reasons. As Luigi progresses into the manor, he starts get to see images from his unconscious and dream-like sequences. Luigi also starts to see illusions, each one more terrifying than the last. Luigi sees illusions of Mario and E. Gadd disappearing and visions of his partners being hurt. Luigi later find out that these illusions are being created by a number of evil forces, one of which is Bogmire.
Items
Spooky shake - Restore 10 HP. Common item.
Golden Bone - Calls a Polterpup to protect the group for three turns. Very rare item.
Bravery Shroom - A mushroom that cures the Fear Status. Common item.
Amulet - Doubles the attack power of Luigi or a partner. Extremely rare
Clear Headed Soup - Cures Confusion
Immunity Doll - A mysterious doll that prevents all status effects to one target for the whole battle
Insomnia Insignia - A special badge that prevents sleep. The rarest item in the game. Only one. Obtained after defeating Entity of Memories
Wake Up Watch - An item that cures sleep. Very rare. Only a few in the game. Hidden very well.
Protection Strawberry- An item which protects the whole party recuding the taken damage during the rest of the battle. Only one. Obtained after defeating Fifi
Ice Medallion - Temporarily increases power of ice magic for the user. Makes freeze likely. Rare
Fire Medallion - Temporarily increases power of fire magic for the user. Makes burn likely. Rare
Water Medallion - Temporarily increases power of water magic for the user. Rare
Lightning Medallion - Temporarily increases power of lightning magic. Makes stun likely. Rare
Resurrection Root - Revives ally with half HP
Star Bits - heals from any status with two expections
Antidote - Recovers from poison. Common
Phoenix feather - Revives an ally with full HP. Extremely rare
Gatekeeper key- A key which opens the Hidden Gates. Only one. Obtained after beating Pitch Black Panther
Spooky Speed Shroom - Makes the user quick for two turns. They attack twice every turn and always go first.
Spooky Sluggish Shroom - Makes the enemy slow for two turns. Enemy always goes last.
Status Ailments
Fear - Lowers defense and attack stats. One of the most devastating ailments
Poison - Deplete HP after every turn. The longer this status remain, the more HP lost
Frozen - Stops movement for a certain amount of turns depending on the severity of the freeze
Burn - Slows the burned character and saps HP after every turn.
Confusion - Makes the confused target attack themselves or their partners
Dizzy - Makes the target miss attacks and spells
Stun - Makes the target unable to move for a certain amount of turns
Command Block - Completely stops the use of a certain command, such as items, or spells.
Sleep- puts the target in sleep when they cannot do nothing for a certain amount of turns. Only a certain boss is able to inflict this status
Nightmare- same as sleep expect that the target loses HP during the turns. Only a certain boss is able to inflict this status
Added Spiral Tower. This area has two paths: Magical and Physical. Each path has its own boss and unique creatures. The two elemental ghosts bosses reside here.
Added Flame Seer! The Fire Elemental Ghost. His boss battle has three forms. Physical attacks have no effect on him, but magical attacks are fantastic to use.
Added Glacial Genesis! The Ice elemental Ghost. Her boss battle restarts if any magic is used, even healing spells. She must defeated by physical attacks.
Last Edit: Dec 18, 2014 15:31:38 GMT -5 by Rainvainz
The Tower would make the players choose, so that is why its cool. Whichever party you have would excel or fail depending on your strengths and weaknesses.
The Tower is hard, depending on your group and your choice of paths. It can be the easiest area or the hardest. People that restart are wimps. However, I do not want players to get stuck so we will have to tolerate restarters.