It was beautiful. The music, the atmosphere, the battle, the difficulty... DT's Final Boss was great. Sometimes I think, wouldn't this be a better boss in the Dream World? But there is one think I think that would've made it better and more interesting: If it switched between the real and dream worlds. Like, the first part it would fight in the real world, then Dreamy Bowser jumps into the dream world and you fight him there (Where he is completely different), then it goes back and forth until he dies.
Post by solidfalcon3 on Jul 2, 2015 15:17:04 GMT -5
I would have liked if there was no betrayal, i alway find the betrayal thing a bit cliche.
It would have been pretty cool if both stayed togheter until the very end.
Granted the fact he was the penultimate boss means that he could return in Paper jam (or further installements) to try to regain his final boss slot and get more screentime
Post by solidfalcon3 on Jul 4, 2015 11:07:53 GMT -5
My main problem is how they treated Antasma.
They could have worked him into a cool villain based around vampires and nightmares whose betrayal set up a sequel where he would try to get his revenge.
Instead he got next to no screentime, a very lame death and an overfocus on Bowser as if they pretended Tas didn't exist anymore.
I really hope Paper Jam will fix that (the fact it use DT's style means, Tas has his chances) but i still fear they might jump the slippery slope and turn it into Sticker Jam :/
Post by solidfalcon3 on Jul 4, 2015 13:53:06 GMT -5
No, not really personality wise, at least he feel like there are point of his story which felt unfinished (his backstory, what did he look like and was he once good before he ate nightmares ? Where are is kind ? Did he genuinly wanted freedom or was it bullshit ? Did he really see Bowser as a friend or did he just tried to manipulate him)
That's why i'd like to see him back (and also because i think the idea of a villain who actively antagonize Bowser in order to regain his lost big bad and final boss statut has a lot of potential)
The most wasted character (not counting Tas)I can think of is Kuruna from rune factory 3. Her route left a lot to be desired compared to the other girls -.-
It sucks when they kill off the awesome, potential filled characters and then keep these annoying characters nobody likes the whole series. This is very common in the Mario RPGs. They make these awesome new characters and then they don't use them anywhere else.